Sunday, July 22, 2012

Coming Attractions

kotor jedi training

Thinking about doing a KOTOR retrospective in the style of Nightmare Mode's "After Pressing Start." (If it's any good, I'll try submitting to the site before publishing it here.) The game was massively important to me and to the nascent notion of morality-driven reward. I always thought it was strange; the game's best force powers (and, come to think of it, all of BioWare's "evil" rewards) are earned with flat dismissal of potentially enriching quests, insensitive insults, brazen demands for More Credits, all the way up to thoughtless murder, betrayal, and taking a dive to ruin someone's stripper audition. I mean, the Dark Side stuff is silly, and I don't take it any more seriously than I did when I was thirteen, but it gets really surreal, the sort of stuff the game encourages -- hoping to earn a couple red-tinted bonus points and a sweet new portrait, you purposefully demolish a stranger's chance at becoming a dancer. And you know what? I don't even think you get any Dark Side points for that one. You just actually feel like a dick.

My tribute to Armando Montano, the AP reporter killed in Mexico City, was published at Medium Difficuly. The MD folks have been unbelievably encouraging and accommodating when I needed it most -- can't thank them enough for that.

Saturday, July 14, 2012

Gettin' Goin'

It has been an excellent couple of weeks: a few days ago, I got a job as a freelance translator. I'll be writing little English articles about big German companies, and someone will give me currency for that, which is extremely nice of them.

A rusty and creaking train of thought, one that departed an academic station in 2011 and had since wound across the long rough country of Rewrites and Research, pulled in at The Escapist Magazine yesterday. To my great surprise, people seemed okay with it being there, and no one was much bothered by the billowing smoke (read: hot air). Anyway, it was my first "real thing." I'm happy with it.

In more concrete and thus more invigorating news, I met a bunch of game developers, an elite cadre operating under an ominous moniker:


They are without a doubt Good People, and I can't wait to see more of them and their work. With a pronounced Community Outreach bent, PIGS has been making a difference all over town; in a couple weeks they'll be hosting a game tournament for charity in an space-themed dive bar. It's going to be good. Actually, they're loosely affiliated with a chiptune show going on this evening -- I'll update with pictures once I have them.

Good, good, great. All great. Mostly, though, I just can't believe this happened:



I just went to the bathroom and came back to four more clicks on my bitly link. This is the sort of thing that makes me happy.